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- Vertex Pulling is an advanced technique to optimize memory. It's especially helpful in voxel worlds! Read more on it here ...
- Just a quick showcase of the sand3d beta About: sand3d is a 3d
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This week I implemented the chunking system which will help speed up the simulation and give users on lower end hardware (like ... Vertex pooling : Vertex pooling in my game: Why ... immersive mining but I spent days obsessing on microblock and chunk tesselation code Voxel Sand and Stone, needs a lot more work but it's proving
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